From ed24694d37793af6a28f135cb36ac0a1a851c63d Mon Sep 17 00:00:00 2001 From: Valentin Pearce Date: Tue, 13 Jan 2026 15:18:29 +0100 Subject: [PATCH] =?utf8?q?[PC][TL8][CP50][D30]=20Commercial=20survivant=20?= =?utf8?q?=C3=A0=20l'apocalypse=20zombie=20=3F?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- .../Frumencio Busser - Commercial.gcs | 1627 +++++++++++++++++ 1 file changed, 1627 insertions(+) create mode 100644 finDuMonde2k/Frumencio Busser - Commercial.gcs diff --git a/finDuMonde2k/Frumencio Busser - Commercial.gcs b/finDuMonde2k/Frumencio Busser - Commercial.gcs new file mode 100644 index 0000000..c8aafb5 --- /dev/null +++ b/finDuMonde2k/Frumencio Busser - Commercial.gcs @@ -0,0 +1,1627 @@ +{ + "version": 5, + "id": "AqvquVbW43L528AUf", + "total_points": 50, + "points_record": [ + { + "when": "2026-01-13T13:56:32+01:00", + "points": 50, + "reason": "Initial points" + } + ], + "profile": { + "name": "Frumencio Busser", + "age": "27", + "birthday": "December 27", + "eyes": "Amber", + "hair": "Brown", + "skin": "Tan", + "handedness": "Right", + "gender": "Male", + "height": "5'9\"", + "weight": "150 lb", + "player_name": "WSVP2025\\VP", + "title": "Sales Rep", + "tech_level": "8" + }, + "settings": { + "page": { + "paper_size": "letter", + "orientation": "portrait", + "top_margin": "0.25 in", + "left_margin": "0.25 in", + "bottom_margin": "0.25 in", + "right_margin": "0.25 in" + }, + "block_layout": [ + "reactions conditional_modifiers", + "melee", + "ranged", + "traits skills", + "spells", + "equipment", + "other_equipment", + "notes" + ], + "attributes": [ + { + "id": "st", + "type": "integer", + "name": "ST", + "full_name": "Strength", + "base": "10", + "cost_per_point": 10, + "cost_adj_percent_per_sm": 10 + }, + { + "id": "dx", + "type": "integer", + "name": "DX", + "full_name": "Dexterity", + "base": "10", + "cost_per_point": 20 + }, + { + "id": "iq", + "type": "integer", + "name": "IQ", + "full_name": "Intelligence", + "base": "10", + "cost_per_point": 20 + }, + { + "id": "ht", + "type": "integer", + "name": "HT", + "full_name": "Health", + "base": "10", + "cost_per_point": 10 + }, + { + "id": "will", + "type": "integer", + "name": "Will", + "base": "$iq", + "cost_per_point": 5 + }, + { + "id": "fright_check", + "type": "integer", + "name": "Fright Check", + "base": "$will", + "cost_per_point": 2 + }, + { + "id": "per", + "type": "integer", + "name": "Per", + "full_name": "Perception", + "base": "$iq", + "cost_per_point": 5 + }, + { + "id": "vision", + "type": "integer", + "name": "Vision", + "base": "$per", + "cost_per_point": 2 + }, + { + "id": "hearing", + "type": "integer", + "name": "Hearing", + "base": "$per", + "cost_per_point": 2 + }, + { + "id": "taste_smell", + "type": "integer", + "name": "Taste \u0026 Smell", + "base": "$per", + "cost_per_point": 2 + }, + { + "id": "touch", + "type": "integer", + "name": "Touch", + "base": "$per", + "cost_per_point": 2 + }, + { + "id": "basic_speed", + "type": "decimal", + "name": "Basic Speed", + "base": "($dx + $ht) / 4", + "cost_per_point": 20 + }, + { + "id": "basic_move", + "type": "integer", + "name": "Basic Move", + "base": "Math.floor($basic_speed)", + "cost_per_point": 5 + }, + { + "id": "fp", + "type": "pool", + "name": "FP", + "full_name": "Fatigue Points", + "base": "$ht", + "cost_per_point": 3, + "thresholds": [ + { + "state": "Unconscious", + "value": "-$fp", + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Collapse", + "value": "0", + "explanation": "- Roll vs. Will to do anything besides talk or rest; failure causes unconsciousness\n- Each FP you lose below 0 also causes 1 HP of injury\n- Move, Dodge and ST are halved (B426)", + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tired", + "value": "Math.ceil($fp / 3) - 1", + "explanation": "Move, Dodge and ST are halved (B426)", + "ops": [ + "halve_move", + "halve_dodge", + "halve_st" + ] + }, + { + "state": "Tiring", + "value": "$fp - 1" + }, + { + "state": "Rested", + "value": "$fp" + } + ] + }, + { + "id": "hp", + "type": "pool", + "name": "HP", + "full_name": "Hit Points", + "base": "$st", + "cost_per_point": 2, + "cost_adj_percent_per_sm": 10, + "thresholds": [ + { + "state": "Dead", + "value": "Math.round(-$hp * 5)", + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #4", + "value": "Math.round(-$hp * 4)", + "explanation": "- Roll vs. HT to avoid death\n- Roll vs. HT-4 every second to avoid falling unconscious\n- Move and Dodge are halved (B419)", + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #3", + "value": "Math.round(-$hp * 3)", + "explanation": "- Roll vs. HT to avoid death\n- Roll vs. HT-3 every second to avoid falling unconscious\n- Move and Dodge are halved (B419)", + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #2", + "value": "Math.round(-$hp * 2)", + "explanation": "- Roll vs. HT to avoid death\n- Roll vs. HT-2 every second to avoid falling unconscious\n- Move and Dodge are halved (B419)", + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Dying #1", + "value": "-$hp", + "explanation": "- Roll vs. HT to avoid death\n- Roll vs. HT-1 every second to avoid falling unconscious\n- Move and Dodge are halved (B419)", + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Collapse", + "value": "0", + "explanation": "- Roll vs. HT every second to avoid falling unconscious\n- Move and Dodge are halved (B419)", + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Reeling", + "value": "Math.ceil($hp / 3) - 1", + "explanation": "Move and Dodge are halved (B419)", + "ops": [ + "halve_move", + "halve_dodge" + ] + }, + { + "state": "Wounded", + "value": "$hp - 1" + }, + { + "state": "Healthy", + "value": "$hp" + } + ] + } + ], + "body_type": { + "name": "Humanoid", + "roll": "3d", + "locations": [ + { + "id": "eye", + "choice_name": "Eyes", + "table_name": "Eyes", + "hit_penalty": -9, + "description": "An attack that misses by 1 hits the torso instead. Only\nimpaling (imp), piercing (pi-, pi, pi+, pi++), and\ntight-beam burning (burn) attacks can target the eye – and\nonly from the front or sides. Injury over HP÷10 blinds the\neye. Otherwise, treat as skull, but without the extra DR!", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + }, + { + "id": "skull", + "choice_name": "Skull", + "table_name": "Skull", + "slots": 2, + "hit_penalty": -7, + "dr_bonus": 2, + "description": "An attack that misses by 1 hits the torso instead. Wounding\nmodifier is x4. Knockdown rolls are at -10. Critical hits\nuse the Critical Head Blow Table (B556). Exception: These\nspecial effects do not apply to toxic (tox) damage.", + "calc": { + "roll_range": "3-4", + "dr": { + "all": 2 + } + } + }, + { + "id": "face", + "choice_name": "Face", + "table_name": "Face", + "slots": 1, + "hit_penalty": -5, + "description": "An attack that misses by 1 hits the torso instead. Jaw,\ncheeks, nose, ears, etc. If the target has an open-faced\nhelmet, ignore its DR. Knockdown rolls are at -5. Critical\nhits use the Critical Head Blow Table (B556). Corrosion\n(cor) damage gets a x1½ wounding modifier, and if it\ninflicts a major wound, it also blinds one eye (both eyes on\ndamage over full HP). Random attacks from behind hit the\nskull instead.", + "calc": { + "roll_range": "5", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Right Leg", + "slots": 2, + "hit_penalty": -2, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost.", + "calc": { + "roll_range": "6-7", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Right Arm", + "slots": 1, + "hit_penalty": -2, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost. If holding a shield,\ndouble the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "8", + "dr": { + "all": 0 + } + } + }, + { + "id": "torso", + "choice_name": "Torso", + "table_name": "Torso", + "slots": 2, + "calc": { + "roll_range": "9-10", + "dr": { + "all": 0 + } + } + }, + { + "id": "groin", + "choice_name": "Groin", + "table_name": "Groin", + "slots": 1, + "hit_penalty": -3, + "description": "An attack that misses by 1 hits the torso instead. Human\nmales and the males of similar species suffer double shock\nfrom crushing (cr) damage, and get -5 to knockdown rolls.\nOtherwise, treat as a torso hit.", + "calc": { + "roll_range": "11", + "dr": { + "all": 0 + } + } + }, + { + "id": "arm", + "choice_name": "Arm", + "table_name": "Left Arm", + "slots": 1, + "hit_penalty": -2, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost. If holding a shield,\ndouble the penalty to hit: -4 for shield arm instead of -2.", + "calc": { + "roll_range": "12", + "dr": { + "all": 0 + } + } + }, + { + "id": "leg", + "choice_name": "Leg", + "table_name": "Left Leg", + "slots": 2, + "hit_penalty": -2, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond that threshold is lost.", + "calc": { + "roll_range": "13-14", + "dr": { + "all": 0 + } + } + }, + { + "id": "hand", + "choice_name": "Hand", + "table_name": "Hand", + "slots": 1, + "hit_penalty": -4, + "description": "If holding a shield, double the penalty to hit: -8 for\nshield hand instead of -4. Reduce the wounding multiplier of\nlarge piercing (pi+), huge piercing (pi++), and impaling\n(imp) damage to x1. Any major wound (loss of over ⅓ HP\nfrom one blow) cripples the extremity. Damage beyond that\nthreshold is lost.", + "calc": { + "roll_range": "15", + "dr": { + "all": 0 + } + } + }, + { + "id": "foot", + "choice_name": "Foot", + "table_name": "Foot", + "slots": 1, + "hit_penalty": -4, + "description": "Reduce the wounding multiplier of large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any major\nwound (loss of over ⅓ HP from one blow) cripples the\nextremity. Damage beyond that threshold is lost.", + "calc": { + "roll_range": "16", + "dr": { + "all": 0 + } + } + }, + { + "id": "neck", + "choice_name": "Neck", + "table_name": "Neck", + "slots": 2, + "hit_penalty": -5, + "description": "An attack that misses by 1 hits the torso instead. Neck and\nthroat. Increase the wounding multiplier of crushing (cr)\nand corrosion (cor) attacks to x1½, and that of cutting\n(cut) damage to x2. At the GM’s option, anyone killed by a\ncutting (cut) blow to the neck is decapitated!", + "calc": { + "roll_range": "17-18", + "dr": { + "all": 0 + } + } + }, + { + "id": "vitals", + "choice_name": "Vitals", + "table_name": "Vitals", + "hit_penalty": -3, + "description": "An attack that misses by 1 hits the torso instead. Heart,\nlungs, kidneys, etc. Increase the wounding modifier for an\nimpaling (imp) or any piercing (pi-, pi, pi+, pi++) attack\nto x3. Increase the wounding modifier for a tight-beam\nburning (burn) attack to x2. Other attacks cannot target the\nvitals.", + "calc": { + "roll_range": "-", + "dr": { + "all": 0 + } + } + } + ] + }, + "damage_progression": "basic_set", + "default_length_units": "ft_in", + "default_weight_units": "lb", + "user_description_display": "tooltip", + "modifiers_display": "inline", + "notes_display": "inline", + "skill_level_adj_display": "tooltip", + "show_spell_adj": true + }, + "attributes": [ + { + "attr_id": "st", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "dx", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "iq", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "ht", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "will", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "fright_check", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "per", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "vision", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "hearing", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "taste_smell", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "touch", + "adj": 0, + "calc": { + "value": 10, + "points": 0 + } + }, + { + "attr_id": "basic_speed", + "adj": 0, + "calc": { + "value": 5, + "points": 0 + } + }, + { + "attr_id": "basic_move", + "adj": 0, + "calc": { + "value": 5, + "points": 0 + } + }, + { + "attr_id": "fp", + "adj": 0, + "calc": { + "value": 10, + "current": 10, + "points": 0 + } + }, + { + "attr_id": "hp", + "adj": 0, + "calc": { + "value": 10, + "current": 10, + "points": 0 + } + } + ], + "traits": [ + { + "id": "trtnITVnNXY0ysuSp", + "name": "Natural Attacks", + "reference": "B271", + "weapons": [ + { + "id": "wtpdDk3QgQl542R_4", + "sv": 1, + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Bite", + "reach": "C", + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Brawling" + } + ], + "calc": { + "level": 10, + "damage": "1d-3 cr" + } + }, + { + "id": "waUY-0X9k7PWtRFiW", + "sv": 1, + "damage": { + "type": "cr", + "st": "thr", + "base": "-1" + }, + "usage": "Punch", + "reach": "C", + "parry": "0", + "defaults": [ + { + "type": "dx" + }, + { + "type": "skill", + "name": "Boxing" + }, + { + "type": "skill", + "name": "Brawling" + }, + { + "type": "skill", + "name": "Karate" + } + ], + "calc": { + "level": 10, + "damage": "1d-3 cr", + "parry": "8" + } + }, + { + "id": "wbFbCE8AnY5XKhVL2", + "sv": 1, + "damage": { + "type": "cr", + "st": "thr" + }, + "usage": "Kick", + "reach": "C,1", + "defaults": [ + { + "type": "dx", + "modifier": -2 + }, + { + "type": "skill", + "name": "Brawling", + "modifier": -2 + }, + { + "type": "skill", + "name": "Kicking" + }, + { + "type": "skill", + "name": "Karate", + "modifier": -2 + } + ], + "calc": { + "level": 8, + "damage": "1d-2 cr" + } + } + ], + "calc": { + "points": 0 + } + }, + { + "id": "t8lTVPLleavb8dn-l", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Traits.adq", + "id": "tw1Ad0oSMw2ATM4X1" + }, + "name": "Language: @Language@", + "reference": "B24", + "tags": [ + "Advantage", + "Language", + "Mental" + ], + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "trait_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "Language Talent" + }, + "level": { + "compare": "at_least" + } + } + ] + }, + "replacements": { + "Language": "French" + }, + "modifiers": [ + { + "id": "mJh7lxPTXPqMPYyVI", + "name": "Native", + "reference": "B23", + "cost_adj": "-6" + }, + { + "id": "mU0BB33OzuAFZ7Mkj", + "name": "Spoken", + "reference": "B24", + "local_notes": "None", + "disabled": true + }, + { + "id": "mByeNMuCw52tmFr_z", + "name": "Spoken", + "reference": "B24", + "local_notes": "Broken", + "cost_adj": "1", + "disabled": true + }, + { + "id": "m7VMblAf3fXHngd8c", + "name": "Spoken", + "reference": "B24", + "local_notes": "Accented", + "cost_adj": "2", + "disabled": true + }, + { + "id": "m-KJhKynfVFSXzujd", + "name": "Spoken", + "reference": "B24", + "local_notes": "Native", + "cost_adj": "3" + }, + { + "id": "mTipla9K8sSbAAOPz", + "name": "Written", + "reference": "B24", + "local_notes": "None", + "disabled": true + }, + { + "id": "m9CtWJ9BiinbNsuTt", + "name": "Written", + "reference": "B24", + "local_notes": "Broken", + "cost_adj": "1", + "disabled": true + }, + { + "id": "mEdSoqHo7e29NOV0h", + "name": "Written", + "reference": "B24", + "local_notes": "Accented", + "cost_adj": "2", + "disabled": true + }, + { + "id": "mFLPzzhdD8_a8u_kk", + "name": "Written", + "reference": "B24", + "local_notes": "Native", + "cost_adj": "3" + } + ], + "calc": { + "points": 0 + } + }, + { + "id": "t_UDg0KzN_-FHgvf4", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Traits.adq", + "id": "tw1Ad0oSMw2ATM4X1" + }, + "name": "Language: @Language@", + "reference": "B24", + "tags": [ + "Advantage", + "Language", + "Mental" + ], + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "trait_prereq", + "has": false, + "name": { + "compare": "is", + "qualifier": "Language Talent" + }, + "level": { + "compare": "at_least" + } + } + ] + }, + "replacements": { + "Language": "English" + }, + "modifiers": [ + { + "id": "m7ZHfHMVUkZv72j31", + "name": "Native", + "reference": "B23", + "cost_adj": "-6", + "disabled": true + }, + { + "id": "mThvBzvaGP8xW1wUF", + "name": "Spoken", + "reference": "B24", + "local_notes": "None", + "disabled": true + }, + { + "id": "mOpbrD941u3Owlpn3", + "name": "Spoken", + "reference": "B24", + "local_notes": "Broken", + "cost_adj": "1", + "disabled": true + }, + { + "id": "m5Lbjr9XGxJ6-gTTl", + "name": "Spoken", + "reference": "B24", + "local_notes": "Accented", + "cost_adj": "2" + }, + { + "id": "mS14Hm_AUceEqZe7O", + "name": "Spoken", + "reference": "B24", + "local_notes": "Native", + "cost_adj": "3", + "disabled": true + }, + { + "id": "mTJu5aXRxrbmF0Otc", + "name": "Written", + "reference": "B24", + "local_notes": "None", + "disabled": true + }, + { + "id": "muITAMYh0aSfcot18", + "name": "Written", + "reference": "B24", + "local_notes": "Broken", + "cost_adj": "1" + }, + { + "id": "mWLi4PaVNXjQI86mH", + "name": "Written", + "reference": "B24", + "local_notes": "Accented", + "cost_adj": "2", + "disabled": true + }, + { + "id": "m6qSTEjO1EiCOPcyl", + "name": "Written", + "reference": "B24", + "local_notes": "Native", + "cost_adj": "3", + "disabled": true + } + ], + "calc": { + "points": 3 + } + }, + { + "id": "ti9La2sCFbpw2mGI6", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Traits.adq", + "id": "toTe273Ky82B6YdW5" + }, + "name": "Fit", + "reference": "B55", + "local_notes": "Recover FP at twice the normal rate (but not FP spent for spells or psi powers)", + "tags": [ + "Advantage", + "Physical" + ], + "base_points": 5, + "features": [ + { + "type": "conditional_modifier", + "situation": "to all HT rolls to stay conscious, avoid death, resist disease, or resist poison", + "amount": 1 + } + ], + "calc": { + "points": 5 + } + }, + { + "id": "t-s5NKlrlI9r2aill", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Traits.adq", + "id": "tV_f_75HmwzWOPhuu" + }, + "name": "Pacifism: Reluctant Killer", + "reference": "B148", + "local_notes": "You are psychologically unprepared to kill people. Whenever you make a deadly attack (e.g., with a knife or a gun) against an obvious person whose face is visible to you, you are at -4 to hit and may not Aim. If you cannot see the foe’s face (due to a mask, darkness, or distance, or because you attacked from behind), the penalty is only -2, save in close combat. You have no penalty to attack a vehicle (even an occupied one), an opponent you do not believe is a person (including things with Horrific or Monstrous appearance), or a target you can’t actually see (e.g., a set of map coordinates or a blip on a radar screen). If you kill a recognizable person, the effect on you is the same as for Pacifism: Cannot Kill. You have no problem with your allies killing; you may even supply ammo, loaded weapons, and encouragement! You just can’t do the killing yourself.", + "tags": [ + "Disadvantage", + "Mental" + ], + "modifiers": [ + { + "id": "mlWFZKXDwYsyN0eg8", + "name": "Species-Specific", + "reference": "UT32", + "cost_adj": "-80%", + "disabled": true + } + ], + "base_points": -5, + "calc": { + "points": -5 + } + }, + { + "id": "twAiNhkyZSpgrWYXt", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Traits.adq", + "id": "trz9QJbCgpzx7SYZt" + }, + "name": "Squeamish", + "reference": "B156", + "tags": [ + "Disadvantage", + "Physical" + ], + "cr": 12, + "base_points": -10, + "calc": { + "points": -10 + } + } + ], + "skills": [ + { + "id": "SGlnisSsHDMnFolD_", + "name": "Everyman", + "children": [ + { + "id": "sd0Uls6JBoWPKsqYj", + "name": "Area Knowledge", + "reference": "B176", + "tags": [ + "Everyman", + "Knowledge" + ], + "specialization": "Region", + "difficulty": "iq/e", + "defaults": [ + { + "type": "iq", + "modifier": -4 + }, + { + "type": "skill", + "name": "Geography", + "specialization": "Region", + "modifier": -3 + } + ], + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "IQ+0" + } + }, + { + "id": "skRUt2t46yJZkvSMS", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Skills.skl", + "id": "shOKPvx75BP3bzLhl" + }, + "name": "Area Knowledge", + "reference": "B176", + "local_notes": "All important businesses, streets, citizens, leaders, etc.", + "tags": [ + "Everyman", + "Knowledge" + ], + "replacements": { + "City": "Brest", + "Specialty": "Specialty" + }, + "specialization": "@City@", + "difficulty": "iq/e", + "defaults": [ + { + "type": "skill", + "name": "Geography", + "specialization": "@Specialty@", + "modifier": -3 + } + ], + "points": 1, + "calc": { + "level": 10, + "rsl": "IQ+0" + } + }, + { + "id": "sKGrNQnvdRyBbjC4C", + "name": "Computer Operation", + "reference": "B184", + "tags": [ + "Everyman", + "Scholarly", + "Technical" + ], + "difficulty": "iq/e", + "defaults": [ + { + "type": "iq", + "modifier": -4 + } + ], + "tech_level": "7", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "IQ+0" + } + }, + { + "id": "synikslFSYzKgEf4W", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Skills.skl", + "id": "s7zUqAO5PEC5JKk_W" + }, + "name": "Fast-Talk", + "reference": "B195", + "tags": [ + "Criminal", + "Social", + "Spy", + "Street" + ], + "difficulty": "iq/a", + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Acting", + "modifier": -5 + } + ], + "points": 8, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 12, + "rsl": "IQ+2" + } + }, + { + "id": "sU-Z9tjJ6ydZ0PgZw", + "name": "Current Affairs", + "reference": "B186", + "tags": [ + "Everyman", + "Knowledge", + "Social" + ], + "specialization": "Politics", + "difficulty": "iq/e", + "defaults": [ + { + "type": "iq", + "modifier": -4 + }, + { + "type": "skill", + "name": "Research", + "modifier": -4 + }, + { + "type": "skill", + "name": "Current Affairs", + "modifier": -4 + } + ], + "tech_level": "8", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "IQ+0" + } + }, + { + "id": "sDQkFx0ETgTX1bANc", + "name": "Carousing", + "reference": "B183", + "tags": [ + "Criminal", + "Social", + "Street" + ], + "difficulty": "ht/e", + "defaults": [ + { + "type": "ht", + "modifier": -4 + } + ], + "points": 1, + "defaulted_from": { + "type": "ht", + "modifier": -4, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "HT+0" + } + }, + { + "id": "sANpipJCTV4tQwauV", + "name": "Connoisseur", + "reference": "B185", + "tags": [ + "Arts", + "Entertainment", + "Knowledge", + "Social" + ], + "specialization": "Wine", + "difficulty": "iq/a", + "defaults": [ + { + "type": "iq", + "modifier": -5 + } + ], + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 9, + "rsl": "IQ-1" + } + }, + { + "id": "s8I2xzt_GostjjLIj", + "name": "Sports", + "reference": "B222", + "tags": [ + "Athletic" + ], + "specialization": "Football", + "difficulty": "dx/a", + "defaults": [ + { + "type": "dx", + "modifier": -5 + } + ], + "points": 1, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 9, + "rsl": "DX-1" + } + }, + { + "id": "szZU0rxJwt_L2zbAA", + "name": "Housekeeping", + "reference": "B200", + "tags": [ + "Everyman" + ], + "difficulty": "iq/e", + "defaults": [ + { + "type": "iq", + "modifier": -4 + } + ], + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -4, + "level": 6, + "adjusted_level": 6, + "points": -6 + }, + "calc": { + "level": 10, + "rsl": "IQ+0" + } + } + ] + }, + { + "id": "sq54y5lye__ATWBs4", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Skills.skl", + "id": "smLOOlLIZd_uKpS9x" + }, + "name": "Mechanic", + "reference": "B207", + "tags": [ + "Maintenance", + "Repair" + ], + "specialization": "Gasoline Engine", + "difficulty": "iq/a", + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Engineer", + "specialization": "Gasoline Engine", + "modifier": -4 + }, + { + "type": "skill", + "name": "Machinist", + "modifier": -5 + }, + { + "type": "skill", + "name": "Mechanic", + "modifier": -4 + } + ], + "tech_level": "8", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 9, + "rsl": "IQ-1" + } + }, + { + "id": "sRNLhG_GayZz56g3o", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Skills.skl", + "id": "sHQpro7wqfP04HzAj" + }, + "name": "Mechanic", + "reference": "B207", + "tags": [ + "Maintenance", + "Repair" + ], + "specialization": "Diesel Engine", + "difficulty": "iq/a", + "defaults": [ + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Engineer", + "specialization": "Diesel Engine", + "modifier": -4 + }, + { + "type": "skill", + "name": "Machinist", + "modifier": -5 + }, + { + "type": "skill", + "name": "Mechanic", + "modifier": -4 + } + ], + "tech_level": "8", + "points": 1, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 9, + "rsl": "IQ-1" + } + }, + { + "id": "szR8CjULMBad0ZQY5", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Skills.skl", + "id": "seOTHXoGLYos5iL1P" + }, + "name": "Driving", + "reference": "B188", + "tags": [ + "Vehicle" + ], + "specialization": "Automobile", + "difficulty": "dx/a", + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "iq", + "modifier": -5 + }, + { + "type": "skill", + "name": "Driving", + "specialization": "Heavy Wheeled", + "modifier": -2 + }, + { + "type": "skill", + "name": "Driving", + "modifier": -4 + } + ], + "tech_level": "8", + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 10, + "rsl": "DX+0" + } + }, + { + "id": "sK8TNHuoPXxPkIDrZ", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Skills.skl", + "id": "sx1CDkGBR830IZrmz" + }, + "name": "Professional Skill", + "reference": "B215", + "tags": [ + "Knowledge" + ], + "replacements": { + "Mental Skill": "Sales" + }, + "specialization": "@Mental Skill@", + "difficulty": "iq/a", + "defaults": [ + { + "type": "iq", + "modifier": -5 + } + ], + "points": 4, + "defaulted_from": { + "type": "iq", + "modifier": -5, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 11, + "rsl": "IQ+1" + } + }, + { + "id": "sNFSNb5spK4-ngGIS", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "Basic Set/Basic Set Skills.skl", + "id": "soc41LpDsc6ewYxuO" + }, + "name": "Two-Handed Axe/Mace", + "reference": "B208", + "tags": [ + "Combat", + "Melee Combat", + "Weapon" + ], + "specialization": "Golf Club", + "difficulty": "dx/a", + "defaults": [ + { + "type": "dx", + "modifier": -5 + }, + { + "type": "skill", + "name": "Axe/Mace", + "modifier": -3 + }, + { + "type": "skill", + "name": "Polearm", + "modifier": -4 + }, + { + "type": "skill", + "name": "Two-Handed Flail", + "modifier": -4 + } + ], + "points": 2, + "defaulted_from": { + "type": "dx", + "modifier": -5, + "level": 5, + "adjusted_level": 5, + "points": -5 + }, + "calc": { + "level": 10, + "rsl": "DX+0" + } + } + ], + "equipment": [ + { + "id": "EBDU74ghq48u8uPld", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "After the End/After the End Equipment.eqp", + "id": "EA8mynyPy_1TNd7l9" + }, + "description": "Plastic Bottle", + "reference": "ATE1:30", + "local_notes": "Holds 1 pint", + "tech_level": "?", + "tags": [ + "Camping and Survival Gear" + ], + "base_value": "1", + "base_weight": "0.05 lb", + "prereqs": { + "type": "prereq_list", + "all": true, + "prereqs": [ + { + "type": "contained_weight_prereq", + "has": true, + "qualifier": { + "compare": "at_most", + "qualifier": "1 lb" + } + } + ] + }, + "quantity": 1, + "equipped": true, + "children": [ + { + "id": "egYlw_KIUEivgGbEp", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "After the End/After the End Equipment.eqp", + "id": "e0ZA1keZLLGx_2aYm" + }, + "description": "Water, Clean", + "reference": "ATE1:30", + "tech_level": "0", + "base_value": "1", + "base_weight": "1 lb", + "quantity": 1, + "equipped": true, + "calc": { + "value": 1, + "extended_value": 1, + "weight": "1 lb", + "extended_weight": "1 lb" + } + } + ], + "calc": { + "value": 1, + "extended_value": 2, + "weight": "0.05 lb", + "extended_weight": "1.05 lb" + } + }, + { + "id": "e9eRjNLPXtiquibpO", + "source": { + "library": "richardwilkes/gcs_master_library", + "path": "After the End/After the End Equipment.eqp", + "id": "eYcpo47dOkXjjogqm" + }, + "description": "Map", + "reference": "ATE1:30", + "tech_level": "1", + "base_value": "15", + "base_weight": "0.1 lb", + "quantity": 1, + "equipped": true, + "calc": { + "value": 15, + "extended_value": 15, + "weight": "0.1 lb", + "extended_weight": "0.1 lb" + } + } + ], + "created_date": "2026-01-13T13:56:32+01:00", + "modified_date": "2026-01-13T14:37:30+01:00", + "calc": { + "swing": "1d", + "thrust": "1d-2", + "basic_lift": "20 lb", + "move": [ + 5, + 4, + 3, + 2, + 1 + ], + "dodge": [ + 8, + 7, + 6, + 5, + 4 + ] + } +} -- 2.47.3